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Ai Mainstream

Ubisoft Says AI-Generated Anno Art ‘Slipped Through’ Its Review Process

According to Ubisoft, the AI-generated artwork in *Anno* was not properly reviewed before release. This strategy game marks the first time Ubisoft has included an AI disclaimer on Steam.

*Anno 117: Pax Romana* returns to the franchise’s city-building roots in an ancient empire, incorporating modern generative AI tools during development. Criticism has arisen over a particular piece of AI-generated imagery seen in a loading screen, which fans have found to be notably inferior compared to the high-quality art of *Anno 1800*. Ubisoft has acknowledged this feedback and plans to replace the image in an upcoming update.

The contentious loading screen depicts a Roman banquet scene with various figures engaged in different activities. Closer inspection reveals inconsistencies and errors typical of AI-generated images, such as distorted faces, misaligned body parts, and misplaced lines.

In introducing *Anno 117: Pax Romana* on Steam, Ubisoft disclosed that AI tools were utilized to assist in creating certain in-game assets while emphasizing the final product reflects the team’s craftsmanship and creativity. Examples shared by fans include headless Romans engaged in political debates within the Senate.

Ubisoft clarified that the banquet image was a placeholder asset that inadvertently bypassed their review process and assured players it would be replaced in the upcoming 1.3 patch. Despite positive reviews for *Anno 117: Pax Romana*, concerns persist regarding the broader implications of AI integration in game development.

Players have expressed disappointment over the use of AI-generated artwork in a series known for its aesthetic beauty. While acknowledging AI as a valuable creative tool, users feel it should not serve as the final output in a premium game like this one. The question remains: where does human artistry end and machine-generated content begin?